I didn't feel like this title had much in the way of puzzle-solving, secrets, etc but it's a good soft entry into the Castlevania series. Smash the candles, grab the powerups/weapons/special items/hearts, kill enemies, get to boss and kill it, move to next stage. Fortunately, there are plenty of hacks and sequels to play! Anyway, it's standard dungeon-crawling platforming without any fluff. The game seems very short, however, and I was left wanting more. The difficulty level and need to study enemy patterns to counter them was really enjoyable. Gameplay is the important part of this game and where it shines. SFX had more depth than other games but of course featured high pitched beepyness at times. I really enjoyed the BGM when I heard it, though I felt like it wasn't playing that often. Sound was high quality, specifically the music. Fortunately, they did not distract from the gameplay which many bad graphics do. Some monsters were cool looking but most backgrounds were blurry and/or boring. Mechanics for the stairs were horrible and my dislike of them only grew (including in sequels). It is the most classic of classics up there with FF and LoZ.Ĭontrols were standard and responsive, though jumping was a bit ridgid. Castlevania is one of those games you're not allowed to dislike lest you be stripped of your title of gamer and thrown to the normies.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |